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Episode 22 Notes - Playing Rogue Today

Jan 29, 2020

Rogue is, arguably, one of the most influential video game ever written. It was the first game to make significant use of procedurally generated content. And there is a good chance that most people have never played it. Despite it's important and far-reaching legacy Rogue was never a commercial success. However, games...


Jan 26, 2020

Many video games today make use of randomized content, some more than others. It may seem like an obvious feature, but it turns out that procedural generation didn't really catch on in video games until the 1980 release of Rogue. The game itself never saw much commercial success, but was wildly popular among UNIX users....


Episode 21 Notes - How Capable Was the 8008?

Jan 16, 2020

The Intel 8008 was the second microprocessor produced my Intel, but it was the first to have much interesting software written for it. Intel's earlier chip, the 4004, was only ever really used for desktop calculators. So most of the software written for that platform is very special purpose. Things were different for...


Jan 13, 2020

It's time to continue our deep dive into the legacy of Intel's processors. This episode we will be looking at the 8008, the second microprocessor produced by Intel and the progenitor of the x86 family. Along the way we will see how an innovative terminal from 1969 inspired the chip, how Intel lost a contract, and...


Jan 6, 2020

In this mini episode we will look at the Y2K bug, and some of the recipes it spawned. That's right, we are talking about Y2K cookbooks!

You can find all more Y2K compliant food here: https://web.archive.org/web/19991012032855/http://y2kkitchen.com/

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